7/5/2023 0 Comments Factorio smelting setupIt looks like I was wrong about productivity modules. The test map only produces 2638 plates per second. I ran 3 more tests: mining-performance-6.zip mining-performance-7.zip mining-performance-8.zipīlueprint #1 with circuit controlled stack inserters.īlueprint #2 with circuit controlled stack inserters. "Enable/disable" circuit condition is slightly faster than "Set filters". Also you only need one timer per map.īlueprint #3 is the worst, the inefficient inserters drag it down even though it has faster furnaces than Blueprint #1. I benchmarked each map using the command:Ĭode: Select all C:\Progra~1\Factorio\bin\圆4\factorio.exe -benchmark 'C:\Users\DaveMcW\AppData\Roaming\Factorio\saves\mining-performance-1.zip' -benchmark-ticks 100000 ResultsĬode: Select all 0eNrVV01zmzAQ/SsZnaGNxIdjpr0399w6Hg GxdkpCEaItB4P/70LJNS1UUDk0OnFtkD7dve91Wp9Zoe8gUqh1Cw6M0xKWbPo 5nVeJRx3j3TpwpYxFBDwRwm46JbQQ6JVpi4WaNknABrHYYyhV8s4q3zEXOxwLzWcfLDRVmD0qAujL0FxkcFIN2fqC69 u3OYSA1aoSBgH5x2sumOJCLiI/2BaTYFO6YQlXmQOhVWZNxKTu/BOgGDjvRV0g iFRJm7Hn9sx499FHcekIU8qd9qJKGtTDssvm4jUP213bXjx8C06MwaWQYArKTcrigDLWpZoIzR9CCz4FQ3Balfn AM/xC9J 2vSKsqd3KY5xZ6hqvb9h9wWVbujJH3X6He4TG9BJrK64utzKoopVH1TEvpJB2eiqsYB8HCCrE0XWS元PVFnsURIGi7I4r6G1Ydv7m21 xTaVBKEJozk3iOHZieH9EzHE9kqOLyvkeHpHDq2aD6lxXfviWqz3xfFut09p5Y8pvXHzvlivh7qTKqUGkgzvxLRwGebUnQztdIbTplOJX/TU3Qf6iCn7YHR gJjAJxJ GBLmXaekLtr7rSuA1C3KtMnB9TqpJrDDeexgLfZmHlusxX6YxeZrobez0P5aaH4/i71Zjc2Xlomwxxa216p49TQF5s0Ger82Tn8hvyugg9upqECJ8uimCvN8goOwd3XbhIyOvUnH4bqRxrPpRNeXqhCGXsQ35uHQdGn69mQ/LCyRwB56a5HA2vjFvW2xTNZKaFsrwnb8XVEqwjNNt8I0 JvaQ2gYpd4uxXGUWjFJPf49SfGbsdZq6qGR3lnIgreYhf NBGHoEruhTLvDOv5JdVgeH4BiZN/w HwHWYYJgkxOd8M5 FwXkGv6QTtfaPoa6t33Rbj1fLGhU/UbHaUKCw=This blueprint includes my 229-tick timer, but you should reduce the cycle time a bit so it can empty the buffer when the train moves. Test map downloads: mining-performance-1.zip mining-performance-2.zip mining-performance-3.zip mining-performance-4.zip mining-performance-5.zip Every 10000 ticks a script empties the chests. Output is to chests instead of trains, to avoid train performace affecting results. I built a test scenario with the goal of producing 2640 copper plates per second. Note: The inserters are activated once every 229 ticks.Ģ furnaces, 7 beacons per furnace, circuit controlled stack filter inserters. Note: I don't expect this blueprint to win, but it is a useful comparison for the next two.Ģ furnaces, 7 beacons per furnace, circuit controlled stack inserters. Note: The inserter runs at 99% capacity, which hurts its ability to empty a buffer when the train moves.Ģ furnaces, 7 beacons per furnace, stack inserters. Note: Uses 33% less train stops than the other blueprintsĢ furnaces, 8 beacons per furnace, long-handed inserters. High levels of Mining productivity technology.īut after doing all that, what is the most UPS efficient way to fill a cargo wagon? I ran performance tests on 5 different blueprints to find out.ģ furnaces, 6 beacons per furnace, long-handed inserters.Furnaces output directly into cargo wagons.Mining drills output directly into furnaces.There are many ways to improve CPU performance in your mining and smelting setups.
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